Projects


Amaris: Realm of Dreams

When: January 2019 – May 2019
What: A puzzle platformer with seamless game physics, unique art, and multiple levels. Also created a web based level editor.
How: Worked in a team of seven to create the game using LibGDX, Java, and Box2D library. Created the level editor using HTML and d3.js.

amaris 1 amaris 1

Color Memory Game (Hardware)

When: April 2019 – May 2019
What: Color memory game created with the Adafruit RGB sensor interfaced with the FRDM K64F board. The FRDM board displayed random colors and then waited for player input which was done using the sensor.
How: Collaborated with a partner to interface the RGB sensor with the FRDM board using the i2c bus, to create the color memory game written in C, and to display RGB values in TeraTerm using UART.

color memory game gif

Othello/Reversi

When: November 2018 – November 2018
What: A text based game played on the terminal. Based on the board game Othello. It also included various other features such as AI, different modes, undoing moves etc.
How: Worked in a team of four to create the game using OCaml.

othello 1 othello 2

Virtual Reality Game

When: May 2017 – June 2017
What: A virtual reality game with my high school as the setting where the objective of the game was to find and collect all the hidden objects at different departments at my school.
How: Worked in a team of three to create the game using Unity.

Planner App

When: January 2017 – February 2017
What: A planner app with basic functionalities that includes a calendar integrated with the NYC school calendar including holidays and breaks during the school year.
How: Worked in a team of three to create an android app using Android Studio.